MGO2R - OFW and 1.36 Update - March

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GingerJoe
Posts: 19
Joined: Mon Mar 06, 2017 3:02 pm

Re: MGO2R - OFW and 1.36 Update

Tue May 30, 2017 5:06 pm

Cjaxx wrote:
Fri May 12, 2017 9:40 pm
CFW 1.36 is at the end of May - the last 10 days. OFW 1.36 is coming mid to late June most likely the end of June or early July. Trust me. I survived the release delay of No Mans Sky, I know what I'm talking about. Always take the devs estimate and add at least one month and a half to two months worth of time. If you need to hear it to help cool your jets a little, OFW absolutely will not be this month. Let the man work, don't expect anything till after June 10th.
Hahah, I love how you were right.
I thought you were just an pessimistic cunt when i first saw your post. Awesome, lmao. Keep being negative!
Cjaxx
Posts: 50
Joined: Mon Apr 10, 2017 3:47 pm

Re: MGO2R - OFW and 1.36 Update

Tue May 30, 2017 7:38 pm

I was being realistic, not negative. I just wanted people to have a healthy time window for Ghz sake and their own. The No Mans Sky™ Delay taught me patience and what to expect. That's all it is. See everyone on the only game console multiplayer worth a damn.
VoDkA
Posts: 1
Joined: Thu Jun 01, 2017 1:48 pm

Re: MGO2R - OFW and 1.36 Update

Thu Jun 01, 2017 1:56 pm

I just created this account to tell you guys how much I appreciate your efforts in bringing back this great online experience! I actually barely played it when it was still officially functioning (all my friends were xbox fags so I always begrudgingly played that most of the time) and now that it's coming back I am soooo fucking horny to play it again. One'a those where you didn't really realize how great something was until it was gone, ya'know? Anyways, I'm sooooo stoked!
darkhero007
Posts: 3
Joined: Thu Jun 01, 2017 8:32 pm

Re: MGO2R - OFW and 1.36 Update

Thu Jun 01, 2017 8:36 pm

could we get banned for that?
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Polaris
Posts: 24
Joined: Wed Mar 15, 2017 11:10 am

Re: MGO2R - OFW and 1.36 Update

Fri Jun 02, 2017 1:59 pm

darkhero007 wrote:
Thu Jun 01, 2017 8:36 pm
could we get banned for that?
Not likely.
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XxAsunaxX
Location: Portugal (PSN: Golation)
Posts: 156
Joined: Sun Apr 02, 2017 10:50 pm

Re: MGO2R - OFW and 1.36 Update

Fri Jun 02, 2017 3:04 pm

darkhero007 wrote:
Thu Jun 01, 2017 8:36 pm
could we get banned for that?
No, because we're still using OFW and a legal copy of MGS4, only thing that can happen is Konami closing the server, but they were already at that risk since the beggining of MGO2R.

But if you still scared of being banned, you can just create anorher PSN account.
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Junkhead_
Location: NTSC / NA
Posts: 74
Joined: Wed Mar 15, 2017 1:57 am

Re: MGO2R - OFW and 1.36 Update

Fri Jun 02, 2017 10:47 pm

might be a stupid question but will OFW players be able to create clans?
~D.B.A.~
Batmantis-
AOL
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GHzGangster
Site Admin
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Posts: 639
Joined: Tue May 17, 2016 5:21 am

Re: MGO2R - OFW and 1.36 Update

Fri Jun 02, 2017 11:26 pm

Junkhead_ wrote:
Fri Jun 02, 2017 10:47 pm
might be a stupid question but will OFW players be able to create clans?
Yeah, though it would be through the site, since the Clan Menu isn't completely figured out yet.
Xexro-
Posts: 8
Joined: Sun Jun 04, 2017 10:55 am

Re: MGO2R - OFW and 1.36 Update

Sun Jun 04, 2017 10:58 am

Are there any benefits to waiting until MGO2R is playable on official firmware?
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GHzGangster
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Posts: 639
Joined: Tue May 17, 2016 5:21 am

Re: MGO2R - OFW and 1.36 Update

Sun Jun 04, 2017 12:27 pm

Xexro- wrote:
Sun Jun 04, 2017 10:58 am
Are there any benefits to waiting until MGO2R is playable on official firmware?
Well, at this point, it's just a few days away, so I would suggest just waiting. You can try it out, and see what CFW offers in the future, and determine if it's worth it for you.

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