Project Foxhound: Inspired By MGO2

Talk about our new, in-development game inspired by MGO2.
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GuyOnAChair
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Re: Project Foxhound: Inspired By MGO2

Postby GuyOnAChair » Sat Mar 05, 2016 4:03 pm

Last edited by GuyOnAChair on Wed Mar 09, 2016 4:20 pm, edited 1 time in total.
Kept you waiting huh?
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Re: Project Foxhound: Inspired By MGO2

Postby KAZUMA » Wed Mar 09, 2016 3:31 pm

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Re: Project Foxhound: Inspired By MGO2

Postby GuyOnAChair » Wed Mar 09, 2016 4:13 pm

Kept you waiting huh?
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Re: Project Foxhound: Inspired By MGO2

Postby Jmizzle » Wed Mar 09, 2016 9:00 pm

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Re: Project Foxhound: Inspired By MGO2

Postby GuyOnAChair » Wed Mar 09, 2016 9:19 pm

Untrue. I'll save my self time and instead ask that you read my prior posts. (Quick edit) And as a matter of fact when I say "booted out" I mean he was exposed as not having made any of the code or scripts himself. Nice job indeed.
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Re: Project Foxhound: Inspired By MGO2

Postby GARYGARY » Thu Mar 10, 2016 10:49 pm

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Re: Project Foxhound: Inspired By MGO2

Postby GuyOnAChair » Fri Mar 11, 2016 1:24 am

Kept you waiting huh?
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Re: Project Foxhound: Inspired By MGO2

Postby TutiBueno » Fri Mar 11, 2016 9:34 am

I intend to keep working on the game. I've always told everyone here that all animations and models are from the internet, nothing is really "ours", but works nicely as a placeholder.

@GuyOnAChair, you really don't know the difference between modding and making new content, no offense, it's not your fault. People here don't want a DoD mod, or even a MGSV mod, which is even worse.

Oh and you can't see me on Skype maybe because I've blocked you?

Although all animations and models came "ready", everybody here nows that there are tons of coding to do before you get anything playable. This is what gaming development is, nothing is easy, nothing really works out of the box.

But anyways, you'll have updates soon. You guys here in the forums rock. I appreciate your support, really.

Tuti.
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Re: Project Foxhound: Inspired By MGO2

Postby KAZUMA » Fri Mar 11, 2016 4:16 pm

LMAO @ GuyonChair
You think placeholder animations from marketplace is stealing? The fuck? Tuti always said he didn't make the animations, and they were placeholder. It's for prototyping only.

Tuti, keep doing what you do best. I'll check here everyday.
Guy on Chair, you have your own thread below, seriously go post in it and make whatever Source Mod you want.
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Re: Project Foxhound: Inspired By MGO2

Postby GuyOnAChair » Fri Mar 11, 2016 6:56 pm

Kept you waiting huh?
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Re: Project Foxhound: Inspired By MGO2

Postby KAZUMA » Sun Mar 13, 2016 5:33 pm

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Re: Project Foxhound: Inspired By MGO2

Postby GuyOnAChair » Sun Mar 13, 2016 5:37 pm

Kept you waiting huh?
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Re: Project Foxhound: Inspired By MGO2

Postby KAZUMA » Sun Mar 13, 2016 6:44 pm

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Re: Project Foxhound: Inspired By MGO2

Postby GuyOnAChair » Sun Mar 13, 2016 6:47 pm

Kept you waiting huh?
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Re: Project Foxhound: Inspired By MGO2

Postby KAZUMA » Sun Mar 13, 2016 6:50 pm


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