Project Foxhound: Inspired By MGO2

Talk about our new, in-development game inspired by MGO2.
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Re: Project Foxhound: Inspired By MGO2

Postby GARYGARY » Tue Feb 23, 2016 9:02 pm

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Re: Project Foxhound: Inspired By MGO2

Postby Staircase » Tue Feb 23, 2016 9:06 pm

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Re: Project Foxhound: Inspired By MGO2

Postby GuyOnAChair » Tue Feb 23, 2016 9:08 pm

Kept you waiting huh?
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Re: Project Foxhound: Inspired By MGO2

Postby GARYGARY » Tue Feb 23, 2016 9:09 pm

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Re: Project Foxhound: Inspired By MGO2

Postby GuyOnAChair » Tue Feb 23, 2016 9:10 pm

Kept you waiting huh?
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Re: Project Foxhound: Inspired By MGO2

Postby Staircase » Tue Feb 23, 2016 9:21 pm

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Re: Project Foxhound: Inspired By MGO2

Postby GuyOnAChair » Tue Feb 23, 2016 9:25 pm

Kept you waiting huh?
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Re: Project Foxhound: Inspired By MGO2

Postby GARYGARY » Tue Feb 23, 2016 9:34 pm

Why would you make a project you were planning to release open source?

I'm sure the guy with HTML experience will be a great addition to the team.
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Re: Project Foxhound: Inspired By MGO2

Postby Slayer » Tue Feb 23, 2016 9:35 pm

so?
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Re: Project Foxhound: Inspired By MGO2

Postby Staircase » Tue Feb 23, 2016 9:59 pm

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Re: Project Foxhound: Inspired By MGO2

Postby RoxiesMD » Tue Feb 23, 2016 10:05 pm

Hey GARYGARY, You haven't contributed dick to the project currently being discussed, so fuck off.
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Re: Project Foxhound: Inspired By MGO2

Postby GuyOnAChair » Tue Feb 23, 2016 10:08 pm

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MANN2.jpg
MANN2.jpg (46.07 KiB) Viewed 6600 times
Kept you waiting huh?
GARYGARY
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Re: Project Foxhound: Inspired By MGO2

Postby GARYGARY » Tue Feb 23, 2016 10:08 pm

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Re: Project Foxhound: Inspired By MGO2

Postby RoxiesMD » Tue Feb 23, 2016 10:12 pm

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Re: Project Foxhound: Inspired By MGO2

Postby GARYGARY » Tue Feb 23, 2016 10:18 pm

Last edited by GARYGARY on Tue Feb 23, 2016 10:23 pm, edited 1 time in total.

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