MGO2 Development Discussion Thread

Discuss Metal Gear Online 2 (MGS4) and our server.
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Re: MGO 2 Development Thread.

Postby wtfareuthinking1 » Sat Apr 20, 2013 9:09 pm


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Re: MGO 2 Development Thread.

Postby GHzGangster » Sat Apr 20, 2013 9:17 pm

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Re: MGO 2 Development Thread.

Postby wtfareuthinking1 » Sat Apr 20, 2013 9:25 pm

Last edited by wtfareuthinking1 on Sun Apr 21, 2013 12:38 pm, edited 1 time in total.

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Re: MGO 2 Development Thread.

Postby charmed1 » Sun Apr 21, 2013 11:50 am

Hi guys awesome work your doing here.I really wish I could help you guys on here but I would not have and idea where to start lol.keep up the good work :).hopefully soon I can play with you guys on this amazing game soon.
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Re: MGO 2 Development Thread.

Postby wtfareuthinking1 » Sun Apr 21, 2013 1:24 pm

Last edited by wtfareuthinking1 on Fri Nov 01, 2013 11:34 pm, edited 1 time in total.

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Re: MGO 2 Development Thread.

Postby wtfareuthinking1 » Sun Apr 21, 2013 2:01 pm

Found the CellSSL
I am still unsure why I am getting no memory dump :x
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Re: MGO 2 Development Thread.

Postby GHzGangster » Sun Apr 21, 2013 2:31 pm

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Re: MGO 2 Development Thread.

Postby wtfareuthinking1 » Sun Apr 21, 2013 2:34 pm


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Re: MGO 2 Development Thread.

Postby wtfareuthinking1 » Sun Apr 21, 2013 2:38 pm

When I get home later I am going to test it with another game to make sure everything is going allright.
Prob MW3 since there are like 49u859458 tuts for it.
Last edited by wtfareuthinking1 on Fri Nov 01, 2013 11:35 pm, edited 1 time in total.

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Re: MGO 2 Development Thread.

Postby wtfareuthinking1 » Sun Apr 21, 2013 9:42 pm

All right I am copying MW3 to my hard drive as I type. I will check to see if the memory editor loads for MW3.
Also I guess I need to come up with another way to wire my ps3 so I can still run my code.
Maybe
Ps3 wired to old router to act as bridge. Then wire that router to my Pc, Pc uses Ics from wifi to share internet to old router. Sounds like it should work. (Prob not)

This is how I feel about these dam hurdles.

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Re: MGO 2 Development Thread.

Postby MrGame20 » Sun Apr 21, 2013 9:50 pm

I know how you feel :P

Are you trying to read the memory at the hardware level? If so I'd imagine the PS3 just has some preventative measures in place to stop that.

If not that is rather odd. As the result is predictable (DD 00s?) perhaps there is something that has hooked your read attempts and it returning the garbage data instead of what is actually there? The PS3 is a blackbox to me so I can't really give any specific ideas.
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Re: MGO 2 Development Thread.

Postby GHzGangster » Mon Apr 22, 2013 7:36 am

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Re: MGO 2 Development Thread.

Postby wtfareuthinking1 » Mon Apr 22, 2013 4:43 pm


This assassin's creed beer sucks dick. $15 for a 4 pack.
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Re: MGO 2 Development Thread.

Postby GHzGangster » Mon Apr 22, 2013 8:32 pm

Anything new with *the program* today, or still the same problems?
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Re: MGO 2 Development Thread.

Postby wtfareuthinking1 » Tue Apr 23, 2013 6:14 am


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