Search found 327 matches
- Thu May 12, 2016 7:39 pm
- Forum: MGO2 Discussion
- Topic: TSNE will be revived !
- Replies: 10
- Views: 4384
Re: TSNE will be revived !
I havent really been on in about a year but im glad to see more tsne'ers joining, might dust off the old cfw ps3 and join you guys one of these days
- Fri Feb 05, 2016 12:35 pm
- Forum: Private Server Discussion
- Topic: Gauging Interest
- Replies: 16
- Views: 15211
Re: Gauging Interest
I'd be interested but i really don't like that I have to be logged in to any account, especially PSN. I've never gone online on my CFW PS3 to not get it banned and because the only reason i have one is for savemgo. I don't mind going through Steam though since i just barely made an account and start...
- Mon Jan 04, 2016 6:14 pm
- Forum: MGO2 Discussion
- Topic: Remove levels???
- Replies: 44
- Views: 10857
Re: Remove levels???
Did you get a chance to send your PS3 out for repair? I did, my systems being a bitch, its red & yellow light or something like that. I already bought another fat PS3, been trying to figure it out, I'm just not computer savy, wish I could send it to someone i'd pay for everything too, even for ...
- Tue Dec 08, 2015 8:58 pm
- Forum: MGO2 Discussion
- Topic: Farwell Freinds x(
- Replies: 15
- Views: 4446
Re: Farwell Freinds x(
sup cpt <3 sorry to hear about that man but don't give up just yet. first, i suggest you take it do a different place for a second opinion as the first place might either be wrong or trying to rip you off. is the no video signal the only problem? no blinking red light, no random shut off or anything...
- Mon Nov 09, 2015 6:40 pm
- Forum: Project Foxhound Discussion
- Topic: Project Foxhound: Inspired By MGO2
- Replies: 512
- Views: 152636
Re: Project Foxhound: Inspired By MGO2
holy shit you guys are awesome
glad to see this is taking off so soon and quickly too. keep up the good work!

glad to see this is taking off so soon and quickly too. keep up the good work!
- Fri Oct 16, 2015 6:38 pm
- Forum: MGO2 Discussion
- Topic: Friday/Saturday Night TSNE
- Replies: 13
- Views: 3013
Re: Friday/Saturday Night TSNE
idk if you did this last weekend poop but i'll be joining tonight if it's up
- Fri Oct 16, 2015 6:31 pm
- Forum: Project Foxhound Discussion
- Topic: Possible Tweaks/Additions
- Replies: 37
- Views: 16317
- Thu Oct 15, 2015 8:30 pm
- Forum: Project Foxhound Discussion
- Topic: Possible Tweaks/Additions
- Replies: 37
- Views: 16317
Re: Possible Tweaks/Additions
Snake v. Monkey could follow the same rules as the zombie one where all but one start off as a monkey and once you get caught you have to help snake capture the rest http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/konami2014/metalgear/mgs3/mgsinsane...
- Thu Oct 15, 2015 8:24 pm
- Forum: Project Foxhound Discussion
- Topic: Possible Tweaks/Additions
- Replies: 37
- Views: 16317
Re: Possible Tweaks/Additions
Yeah, I thought of that a bit before I posted it. I know it's an issue and kind of weird to think of, breaks some skills, etc. But I think if you can either unlink at the start, or perhaps confirm a link (like, both players have to attempt a link), it would really be nice. But yeah, any more ideas ...
- Thu Oct 15, 2015 8:00 pm
- Forum: MGO2 Discussion
- Topic: I'm Hosting Thread
- Replies: 603
- Views: 128669
Re: I'm Hosting Thread
yep same here, I always see a JP room in the morning but when i get home (a couple hours from now) there is nobody on
hopefully there's a good amount of activity this weekend

hopefully there's a good amount of activity this weekend
- Thu Oct 15, 2015 9:24 am
- Forum: Project Foxhound Discussion
- Topic: Possible Tweaks/Additions
- Replies: 37
- Views: 16317
Re: Possible Tweaks/Additions
I'm not too sure about the controls either, really they're just ideas. The point behind a link disconnect is preventing getting fucked over because someone linked at the start of the game. Maybe I'll make it based on some time period after you spawn, in a one-life mode at least. Stuff like holding ...
- Thu Oct 15, 2015 9:01 am
- Forum: MGO2 Support
- Topic: MGO2 SETUP HELP
- Replies: 6
- Views: 1569
Re: MGO2 SETUP HELP
i'm running rebug 4.70 DEX, so i can confirm that the launcher does work on it can you tell me what you did to get it working what are you using as your primary & secondary . i also turned off cobra and it still didnt work. It might be that D-REX isn't supported... can you try switching to a CE...
- Wed Oct 14, 2015 8:21 pm
- Forum: Project Foxhound Discussion
- Topic: Possible Tweaks/Additions
- Replies: 37
- Views: 16317
Re: Possible Tweaks/Additions
not too sure about the change in game controls, especially the link disconnect. The rest sounds good to me. New games modes for sure, i had a bunch in mind a while back, even made a thread about it but too lazy to look for it right now. New guns and items from MGS4 as discussed before would be aweso...
- Wed Oct 14, 2015 8:06 pm
- Forum: MGO2 Support
- Topic: MGO2 SETUP HELP
- Replies: 6
- Views: 1569
Re: MGO2 SETUP HELP
i'm running rebug 4.70 DEX, so i can confirm that the launcher does work on it
- Tue Oct 13, 2015 8:33 pm
- Forum: MGO2 Support
- Topic: Error help....:(
- Replies: 2
- Views: 987
Re: Error help....:(
take a look here: viewtopic.php?f=28&t=927
i had this problem a long time ago too but solved it by manually setting my network settings
i had this problem a long time ago too but solved it by manually setting my network settings